﻿using LiteNetLib.Utils;
using Script.UiSystem;

namespace Script.NetSystem.Services.RoomAndBattle.BattleService.Handler
{
    public class SetAtkS : IBattleHandler
    {
        public void Handler(BattleClient battleClient, NetDataReader reader)
        {

            int playerId = reader.GetInt();
            int atk = reader.GetInt();
            battleClient.BattleManager.playerManager.CallPlayerAtkStart(playerId, atk);

        }
    }
}